I have managed to find one via creativecrash :
http://www.creativecrash.com/maya/tutorials/modeling/polygon/c/cutting-circular-holes-into-planar-meshes-while-maintaining-good-topology
The images I am also using to help get the detail for this are:
I was on a roll with it until I pressed the wrong key, and now it wont go back to how it was so looks like I will be starting this over. I love how ever when following a tutorial things can still go squiffy.
Well during my 5th attempt Maya closed! Might be a hint to move on to something else.
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